May 27, 2011

Update

Sorry it's been so long, I'm away from my monitor and tied up with work, so I've not had much time to do any mapping. I've mainly been working on porting models, I think I've found the right scale now, just need to work on getting the emissive maps working. Anyway, here's a taster, featuring a test logo.


May 04, 2011

BioShock 2 Textures

I've ported some BioShock 2 textures for gm_rapture, all are bump and specular mapped. I'll probably release them at the same time as the map.